Atahan Karaman
Game Designer & Game Producer
Results-oriented Game Designer and Game Producer with a proven track record of designing creative
processes that meet market demands. Skilled in leading teams and driving projects to successful
completion.
Keys: Versatility, Old developer, Business, Marketing, Reporting
Professional Experience
Game Producer (PC) at Lucid11 Interactive Mar 2024 – Present · 4 mos
Conducted market and audience analyses to formulate game design strategies. Designed the game
concept and created the GDD. Managed production activities and led the development team. Handled
publisher negotiations and coordinated marketing discussions to effectively promote the game.
Instructor at Bilkent University· Game Design and Research Jan 2024 – Present · 6 mos
The key responsibilities are teaching the cultural and historical context of games, analyzing game
mechanics and dynamics, and introducing fundamental game development principles with iterative
design methodologies. Students are guided through projects to ensure practical applications.
Angel Investor at Glaze Sound Mar 2024 – Present · 4 mos
Invested in Glaze Sound, a company specializing in game soundtracks and game sound design. This
investment provides insight into multiple projects within the gaming industry, enhancing understanding
of the intersection between game development and sound design.
Product Manager(PC/Mobile) at Flush Games Dec 2022 – Jan 2024 · 1 yr 2 mos
Coordinated developing and designing numerous mobile games, ensuring their timely completion and
high-quality outcomes. Additionally, took over a Steam project and successfully led the team in
completing the game.
Lead Game Designer(Mobile/PC) at OTTO Games Aug 2022 – Dec 2022 · 5 mos
Game Designer(Mobile) at OTTO Games Oct 2021 – Aug 2022 · 11 mos
Leading a team of game designers to ensure a cohesive vision and foster creativity. Guiding and creating
engaging game elements in collaboration with art, programming, and sound departments. Mentoring
junior designers to promote their growth and a collaborative team environment.
Game Programmer(PC) at Neurosound Jul 2021 – Oct 2021 · 4 mos
Developed PC games for biomedical devices, focusing on gamification to enhance user engagement and
learning. Created projects integrating device data for immersive experiences.