1712880147412

Atahan Karaman

Adjunct Instructor

Game Designer & Game Producer

Results-oriented Game Designer and Game Producer with a proven track record of designing creative

processes that meet market demands. Skilled in leading teams and driving projects to successful

completion.

Keys: Versatility, Old developer, Business, Marketing, Reporting

Professional Experience

Game Producer (PC) at Lucid11 Interactive Mar 2024 – Present · 4 mos

Conducted market and audience analyses to formulate game design strategies. Designed the game

concept and created the GDD. Managed production activities and led the development team. Handled

publisher negotiations and coordinated marketing discussions to effectively promote the game.

Instructor at Bilkent University· Game Design and Research Jan 2024 – Present · 6 mos

The key responsibilities are teaching the cultural and historical context of games, analyzing game

mechanics and dynamics, and introducing fundamental game development principles with iterative

design methodologies. Students are guided through projects to ensure practical applications.

Angel Investor at Glaze Sound Mar 2024 – Present · 4 mos

Invested in Glaze Sound, a company specializing in game soundtracks and game sound design. This

investment provides insight into multiple projects within the gaming industry, enhancing understanding

of the intersection between game development and sound design.

Product Manager(PC/Mobile) at Flush Games Dec 2022 – Jan 2024 · 1 yr 2 mos

Coordinated developing and designing numerous mobile games, ensuring their timely completion and

high-quality outcomes. Additionally, took over a Steam project and successfully led the team in

completing the game.

Lead Game Designer(Mobile/PC) at OTTO Games Aug 2022 – Dec 2022 · 5 mos

Game Designer(Mobile) at OTTO Games Oct 2021 – Aug 2022 · 11 mos

Leading a team of game designers to ensure a cohesive vision and foster creativity. Guiding and creating

engaging game elements in collaboration with art, programming, and sound departments. Mentoring

junior designers to promote their growth and a collaborative team environment.

Game Programmer(PC) at Neurosound Jul 2021 – Oct 2021 · 4 mos

Developed PC games for biomedical devices, focusing on gamification to enhance user engagement and

learning. Created projects integrating device data for immersive experiences.

Other Members